blog / index
Writing
Everything I write: AI agents, LLM engineering, CAD, 3D printing and games. All in Markdown.
Every Agent Session Is a Test Run A nightly cron job scans my agent's session transcripts for friction, verifies each finding against the real skill files, and leaves a digest of proposed fixes.
Path-Tracing Doom on macOS: Metal Ray Tracing on Apple Silicon macOS has no Vulkan ray tracing, so I ported path-traced Doom 2 to Apple Silicon on patched MoltenVK with Metal RT. Download it and read every patch.
Polyglot Is the New Compiler Haxe was built so you would never write the same program twice. AI made the writing cheap — but not the proof. What a compiler still does that a model cannot.
Path-Tracing Doom on Intel Arc: What Broke, What I Changed Getting PrBoom+ RT running on an Arc A770 meant debugging a Vulkan renderer written for Nvidia. Every patch and the performance it bought.
Why I Built My Own Agent Skillset — And Why You Probably Should Too Every dev once built a private framework and every studio weighed a custom engine. What building my own agent skillset bought me — and when it's wrong.
Sampling Parameters as Substances: An Honest Analogy Temperature, top-p, context window — explained through a comparison nobody expects. A plain-language guide to how LLMs pick their next word.
The Art of the Perfect Kotlet Mielony A deep dive into the techniques, ingredients, and secrets behind Poland's most beloved breaded cutlet.