tag / #gamedev
# gamedev
2 posts tagged #gamedev
Path-Tracing Doom on macOS: Metal Ray Tracing on Apple Silicon macOS has no Vulkan ray tracing, so I ported path-traced Doom 2 to Apple Silicon on patched MoltenVK with Metal RT. Download it and read every patch.
Path-Tracing Doom on Intel Arc: What Broke, What I Changed Getting PrBoom+ RT running on an Arc A770 meant debugging a Vulkan renderer written for Nvidia. Every patch and the performance it bought.